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Indie Fighting Games That'll Cure Your Boredom - February 2022 - Odd Nugget

Contents

Fencing is a real-life 2D fighting game.

The permitted motion of a fencer is confined to two axes, at least as much as you can get in real life.

On a similar note...

Fighting games are a dime a dozen, but the ones listed below are worth an up-close looksee...


Quest Of Graal


Quest Of Graal video game Developed by Pixel-Archipel

Developed by Pixel-Archipel

Overview

QUEST OF GRAAL is a multiplayer platform racing game! The goal is to reach the end of the level and grab the golden cup first! You can play alone against AI or with up to 4 players in split screen.

You can cooperate with other players to make it through the treacherous monsters and deadly traps that stand in your way, but you'll have to betray them to win!

You will use not only weapons and magic items to make it through the mayhem, but also the power of golden statues which unleash their special abilities!

Explore more than 20 levels, including the royal Camelot castle, the verdant forest of Brocelia, the teeming depths of the Lake, and more. Discover the history of Arthur and Merlin's quest for the Graal by unlocking storybook chapters as you play.

Features

More than 20 LEVELS over 4 WORLDS

Play in TOURNAMENT MODE against AIs or with other players to unlock content

Try CUSTOM MODE to play the game with different options offering replayability

Learn the basics of the game in the TUTORIAL by following Merlin's advice

Discover the storybook in the GALLERY and other secrets

Run in GHOST MODE to face the creators' best times in each level

Vary the pleasures in DODGEBALL MODE in throwing ball clashes

Golden statues

The golden statues each offer a unique skill that can make the difference during the race but be careful, at the slightest damage received it will be lost!

Quest Of Graal

Quest Of Graal video game Developed by Pixel-Archipel video screen

More about this game here.


RE:RUN


RE:RUN video game by Dani

Made by Dani

Action, parkour, sword powerups

When you pick up powerups, you rewind back to spawn.

Credits

Game- Dani (Youtube)

Music - Neo Nomen (Listen Here!)

RE:RUN

More about this game here.


AGRYOS: Recovering Eden


AGRYOS: Recovering Eden video game Developed by SMU Guildhall and published by SMU Guildhall

Developed by SMU Guildhall and published by SMU Guildhall

AGRYOS: Recovering Eden is a third-person shooter with elements of a bullet hell where you play as Neziha, an adventurer fighting to recover the Branch of Eden from a failed space colony. Destroy hordes of robots with Nezihas versatile arm cannon as you blast through this fallen AI-created society.

The story takes place in the AGRYOS Facility on the planet Axenum, a once thriving AI civilization dedicated to creating a new home for humanity. Although Axenum failed its directive, its resources are still functionalespecially its powerful agricultural starter, the so-called Branch of Eden. Your mission is to get it back!

Versatile Weapons

Choose between 3 distinct guns to destroy the once-dormant robots defending the Branch from outsiders. With various weapons such as the Disruptor, Carbine, and Scattershot, decide how you want to tactfully eliminate the threats as you use Nezihas highly mobile thrusters to dash and leap around the massive AGRYOS Facility.

About the Team

AGRYOS: Recovering Eden was made by graduate students at SMU Guildhall as their Capstone project over the course of five months. The game was designed and produced by a diverse group representing a variety of cultures, nationalities, genders, and sexual identities.

Features

Single-player experience: Kill hordes of dormant robots, dodging energy bullets

Multi-use arm cannon: Choose between the Disruptor, Carbine, and Scattershot

High mobility: Dash and double jump around the expansive rooms of the AGRYOS Facility

AGRYOS: Recovering Eden

AGRYOS: Recovering Eden video game Developed by SMU Guildhall and published by SMU Guildhall video screen

More about this game here.


*@$# Soccer


*@$# Soccer video game Developed by Lobosandia and published by Lobosandia

Developed by Lobosandia and published by Lobosandia

Soccer is a multiplayer, arcade-style 2.5d sports game with multiple customizable characters to choose from, chaotic gameplay that fuses soccer with some beat 'em up elements and maps with traps that can change the course of the match in unexpected ways!

Multiple Game Modes!

Besides the titular game mode, *@$# Soccer, which is a comical take on the sport, this game also has extra modes like *@$# Fight, which is a party fighter where your team has to fight against the opposing team, the more damage they take the more likely they are to be sent flying off screen and die!

Lots of Customization!

In *@$# Soccer, you can customize your character's clothing color and Unlock wearable accessories and custom color variations!

In-Game Level Editor!

The built-in level editor lets you create and share custom maps to use in both local and online multiplayer modes!

*@$# Soccer

*@$# Soccer video game Developed by Lobosandia and published by Lobosandia video screen

More about this game here.


First Cut


First Cut video game by Drasnus

Made by Drasnus

2021: I have started development on a premium version of the game with improved visuals and features. More info to come.

This prototype version will remain free and available as it always has.

About:

A small fighting game started in 2017.

Face off against a friend or fight the computer.

This game can be played with a gamepad, a mouse and keyboard or just a keyboard.

Multiplayer can be played with either 2 gamepads or 1 keyboard and 1 gamepad.

Controls:

Gamepad (xbox):

X Attack

A Dodge

D-pad MoveAim Sword

RT direction Shove

Gamepad (playstation):

Square Attack

X Dodge

D-pad MoveAim Sword

R2 direction Shove

Mouse and Keyboard:

Left Click Attack

Right click or C Dodge

Mouse Aim Sword

WASD Move

Middlemouse or V direction Shove

Keyboard:

Z Attack

X Dodge

Arrow Keys MoveAim Sword

C direction Shove

How to Play:Attacking:Pressing attack will perform a horizontal attack.Holding up while you attack will perform a high vertical attack.Holding down while you attack will perform a low vertical attack.Holding the attack button will let you delay your attack.Holding your attack will charge your movement speed when you release it.You can cancel an attack before it begins by dodging.Blocking:Incoming attacks can be blocked by holding your sword at the correct height.If you press attack immediately after blocking you will perform a counter attack.When two attacks meet in the air they will be parried.Dodging:There are two kinds of dodge:A normal dodge will duck under a horizontal attack, but you will be vulnerable to vertical attacks. You can block while ducking.Pressing up while you dodge does a sidestep. You will avoid vertical attacks but will be vulnerable to horizontal attacks. You cannot block while sidestepping, but pressing down will change your dodge into a duck.Holding the dodge button will let you stay down until you release it.If you press attack while dodging you will attack after getting up.Shoving:Hold the shove button and press forward to push your opponent away. Press backwards to pull your opponent towards you.Counters:Blocking your opponent and pressing attack as quickly as possible will result in a counter slash that will be faster than normal.Fatigue:Blocking attacks, being shoved, and missing swings will build up fatigue which slow your attacks down slightly.Fatigue recovers very quickly when you're not currently performing an action.Fatigue can be avoided by dodging instead of blocking, aiming strikes carefully, and using footwork to stay out of range.The first attack to connect will win the round.More About:This game is a prototype and is rough around the edges, especially the menu.Let me know in the comments if you have any feedback or suggestions about the gameplay.If you find any bugs or crashes please leave a comment so I can investigate.Troubleshooting:If you get this message:FATAL ERROR in Vertex Shader compilationShaderName: shColorReplaceBlendD3DXCompile failed - resultYou need to update DirectX. Try this:found that occasionally the game will run slowly on certain machines for no reason. If the game is sluggish try opening the options.ini file in notepad and changing the line:SleepMargin1toSleepMargin10This might fix the problem.Thisshouldbefixednow.You can also try running the exe in compatibility mode.Also try installing Visual C 2012 x86 and x64.READ THIS IF IT CRASHES

First Cut

More about this game here.


Afterinfection


Afterinfection video game Developed by RePatrick21 and published by RePatrick21

Developed by RePatrick21 and published by RePatrick21

Afterinfections goal is to take the best elements from our favorite survival games, and combine them to create a new survival experience thats fun and exciting to play. We want the player to feel the rush of pulling out their shotgun and blasting through ten zombies charging at you. We want them to experience the peacefulness of building a small cabin out in the woods, seemingly out of harms way. We dont want to weigh the player down with overly complicated systems that feel like a grind. The player will be free to group up with friends and other survivors to take on the zombie hordes or bandit camps together or become a lone wolf, moving quietly through the forests, stalking their prey. However you want to play its up to you.

Even though were only a small team, many of the games core mechanics have already been implemented:

An array of weapons, from shotguns to assault rifles, handguns and melee weapons.

Full loot system with medical supplies, food, drinks, and combat gear like helmets, ballistic vests, and night vision goggles.

Basic base building! Build a freestanding structure, or find a building you like and fortify it.

Lootable airdrop flare that the player can throw and summon a loot crate to drop with military grade gear and supplies.

Health system with bleeding effects -- dont forget to bandage!

Safe zones where players can gather to trade items, or purchase supplies from vendors using currency found in the world.

Dynamic Zombie AI - If you get too close to one of the undead, they will chase after you. Youll have to decide whether or not to fire your gun, as other zombies will hear and attack.

First and third person perspective.

Day and night cycles weather effects. Fight in the pouring rain or try and find your way in thick fog.

Ragdoll zombies!

Crafting systems -- start a campfire, build a bed where you can respawn, melt down materials, craft locks for your base, as well as basic tools youll need out in the fields.

And much more to come!

We have decided to use Patreon because we are a small team, and making enough money in Thailand to create the perfect survival game is difficult, so thanks in advance if you choose to support us!!!

We look forward to growing our community! Come join us on Discord to hang out, interact with the developers and talk with other players about the future of the game.

Key features :

4x4km island map.

Hunt for resources.

Survive from zombies.

Make friends or you will be a killer.

Build your base to keep it safe from the dangers around you.

Afterinfection

Afterinfection video game Developed by RePatrick21 and published by RePatrick21 video screen

More about this game here.


Trajes Fatais: Suits of Fate


Trajes Fatais: Suits of Fate video game Developed by Onanim Studio

Developed by Onanim Studio

Suits of Fate is a dynamic fighting game made in 2D art in which you control the guests of a costume party.

A mysterious entity grants powers to some chosen ones, imprisoning them in a magic barrier. They will have to fight each other if they want to free themselves from this prison.

Nathalia Clarimond is the birthday girl of the party, wearing her symbolic fairy costume. His faithful bodyguard, Lourenço, will have much work to protect her in the troubled events that will follow. Besides them we also have angel, succubus, scarecrow, platypus and many beings full of personality.

SYSTEM

In the TRAF universe, the characters gained powers according to their fantasies. Its cosmic and human powers are represented in the arrangement of the 4-button attack, in which we have two for the normal and two for the powers:Human attacks are on the normal weak and normal strong buttons.The powers are represented on the alpha and beta buttons.To perform the powers, you expend the energy of your Ghana Bar. This bar is also important for various actions such as canceling defense and allowing cancellations that extend combos. The most efficient way to fill it is to hit normal attacks on the opponent.As the character loses his life energy, his barbell gains benefits. Among these advantages are a lower expense of winning for supers and cancellations between powers, thus allowing larger combos.LAST FORCES MODEThe Bar of Ghana still has a surprise factor.If the character is not defeated with a Super, then this bar can assume the role of life. this represents the character fighting to the last forces.In this case, the Bar maintains both functions, both Ghana and Life characteristics, giving the player more opportunity to win, but costing each error.Each character has a unique style of play and a wide variety of combinations to explore. The cancellations are very free, having as main limitation the amount of Barra, requiring a good administration of this on the part of the player.The party is about to start.Be my guest.

Trajes Fatais: Suits of Fate

Trajes Fatais: Suits of Fate video game Developed by Onanim Studio video screen

More about this game here.


Vapor Trails


Vapor Trails video game by sevencrane

Made by sevencrane

The year is 20XX.

Return to the surface of Vapor City and exact revenge.

Vapor Trails features separate buttons for "hit with arm" and "hit with leg." In standard Metroidvania fashion, bosses give you unique attacks and sometimes movement abilities.Explore the beautiful, flawedworld of Vapor City. Make friends and influence people. Figure out Lauren's true motivations, the dark history of Paradise Labs,and what it means to be a Generation 0candidate.Just kidding. Vapor Trails is pixel art because Ilike making pixel art.Features tailor-made tracks fromGrayHeron. Give his stuff a listen, it's good! Especially if you're a boomer and like the Chemical Brothers.Vapor Trails is currently in development.If you have comments or bug reports, follow me on Twitter or send a Discord message to Crane0728.Ihave a day job, so I can only do gamedev on nights and weekends.If you'd like to support development, feel free to toss me a few bucks. Any money donated will be funneled back into Vapor Trails through buying my composer weed.This is not going to be a phone game. Please don't ask me to port it to mobile, because I'm tired of explaining that porting a game to a phone is hard.

Vapor Trails

More about this game here.


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